These are from the game What Remains of Edith Finch. It was a huge honor to work with everyone at Giant Sparrow on this game. I was one of only a few people that were there from the very beginning of the project. The art team did an amazing job pumping out tons of assets with a small team, and big thanks to Brandon Martynowicz for leading us to create something special. I'm a bit late to the game getting these up on here, but better late than never. :)
I'll be combining screenshots of assets by area for my own sanity and for the sake of actually getting this done since there are probably hundreds of assets. I was mostly responsible for props, foliage, and set-dressing...but had my hand in several other things as well including: master materials, initial lighting passes, postfx, helping with environmental rigging/skinning, and probably more that I'm forgetting (It's been a while).
This area is Calvin (and Sam's) childhood bedroom. I also included the backyard swing area in the story. In this one, I made the whole command station area at the top of the fort thing, the toy ray gun, helmet, linen cloth with lace under all the memorials, pogo stick, hanging stars, and the toy rocket/spaceship. For the Swingset story area, I made the foliage and did a lot of set-dressing for the foreground.