Environment Art for the game The Unfinished Swan. All of the original 3D art was made by myself and Miriam Nagi, with Art Direction by Hokyo Lim. This was initially released back in 2012 on PS3, though it has since been ported to ps4/vita/windows/iOS by other teams.
The Night-time chapter also focused on revealing the world, but inverted from the black and white splatting. In this level you activate lights to find your way through the dark. Still a strong emphasis on sillouettes, as well as a very graphic style with line textures and hard cutoffs for the light falloff radius.