This is a scene from the game Where Cards Fall. I was Lead Artist on the game, with Art Direction by Joshua Harvey. The art team did a fantastic job tackling all the diverse environments for the game.
There were over 50 exteriors in the game, and about as many interiors with size variations based on how you completed each puzzle.
This specific scene is the interior of the playground tower in the forest playground area. Unlike most other interiors, this one was more open and integrated into the exterior. So some of the interior things are modeled into the exterior, and vice versa we have some exterior elements in the interior.