This is a scene from the game Where Cards Fall. I was Lead Artist on the game, with Art Direction by Joshua Harvey. The art team did a fantastic job tackling all the diverse environments for the game.
There were over 50 exteriors in the game, and about as many interiors with size variations based on how you completed each puzzle.
This specific scene is the Forest area that acts as a tutorial at the start of the game. It is a national park that is near the suburbs where the main character grew up. This is a bit of a unique level because unlike most of the rest of the game it is a handful of simple puzzles all linked together rather than one puzzle per environment. Because of this and since I also did a bunch of the camera work in the game, I figured videos would be better, though I included screenshots as well.