These are from the game What Remains of Edith Finch. It was a huge honor to work with everyone at Giant Sparrow on this game. I was one of only a few people that were there from the very beginning of the project. The art team did an amazing job pumping out tons of assets with a small team, and big thanks to Brandon Martynowicz for leading us to create something special. I'm a bit late to the game getting these up on here, but better late than never. :)
I'll be combining screenshots of assets by area for my own sanity and for the sake of actually getting this done since there are probably hundreds of assets. I was mostly responsible for props, foliage, and set-dressing...but had my hand in several other things as well including: master materials, initial lighting passes, postfx, helping with environmental rigging/skinning, and probably more that I'm forgetting (It's been a while).
These areas are Molly's bedroom and the outside areas you visit as animals for her story. For the bedroom I made the structural stuff, canopy bed and sheets, bedside table, dresser, fishbowl, hanging dead plant, hanging paper cutout leaves, toy barn and animals/trees, books, bookshelves, ant farm, and trophy. For the bathroom I made the sink, mirror, toilet, side table, tile textures, and holly. For the other animal outdoor sections, I made the trees, treehouse structure, ladder, snowy roads/trees/brambles, the shark model/texture, the kelp/grass, and a lot of the boat structure, light fixture, and tentacle texture.