This is a scene from the game Where Cards Fall. I was Lead Artist on the game, with Art Direction by Joshua Harvey. The art team did a fantastic job tackling all the diverse environments for the game.
There were over 50 exteriors in the game, and about as many interiors with size variations based on how you completed each puzzle.
This specific scene was the framing device for the narrative of the game. The main character is sitting on the bench exploring their past memories through puzzles, each memory tied to one of the cards in a deck of cards. So each time you revisit the scene the levels you've completed already are shown as the cards already in the snow.